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  • ...eviated '''KTF''') is a flag mode without teams. In KTF, there is only one flag. ...t as long as possible. For 15 seconds carrying the flag, a player gets one flag score.
    1 KB (189 words) - 23:39, 7 July 2010
  • ...in the number of flags scored and the number of kills, then the team with the least amount of deaths wins. ...the flag to prevent players on the opposing team from easily stealing the flag.
    3 KB (469 words) - 19:03, 28 February 2011
  • ...goal of capturing the opposite team's flag as many times as possible until the match time limit runs out. ...f flags is usually the winner. As always, the team with the most points at the time limit wins.
    4 KB (756 words) - 01:03, 22 May 2011
  • ...Flag''' (TKTF) is a flag mode for team matches. In TKTF, there is only one flag. ...t as long as possible. For 15 seconds carrying the flag, a player gets one flag score.
    2 KB (314 words) - 10:24, 31 July 2010

Page text matches

  • ===Prologue: The maniacs=== ...mysterious and powerful collective could be. After a while, they gave into the secrecy and began to play with their real names. Rumour has it they met in
    29 KB (4,538 words) - 17:29, 7 July 2021
  • ...and oldest [[clan|clans]] in AssaultCube, furthermore a top contributor to the community. ...unding members - ''DogDancing'' and ''RandiumIdiot'' - were selected to be the formal and equal clan leaders.
    24 KB (3,746 words) - 06:44, 23 September 2014
  • ...uced as a replacement for third [[AC ladder]], which demised in July 2009. The HI-SKILL ladder has been hosted and developed by ''Drakas'' till its shutdo ...://woop.us/2089 "New AC ladder"] w00p forum. 2009-09-04</ref>, a member of the [[clan]] ''[[woop clan|w00p]]''.
    8 KB (1,300 words) - 16:54, 23 April 2012
  • ...ticle | describes game environments. For the console command '''map''' see the reference. }} A '''map''' (layout, level) is an in-game environment that you (the first person) play in.
    3 KB (507 words) - 10:29, 9 October 2018
  • Being new to AssaultCube, you will need to get familiar with some of the basics. Of course, learning the usage of T will lead us to the first basic steps - changing your nickname. By default, your alias / nickna
    3 KB (536 words) - 09:42, 24 February 2017
  • ...ithout head shot and is the slowest to inflict 100 damage), we can come to the following additional conclusions: ...the fewest attacks/bullets/shells to kill a normal, unarmored opponent are the '''Shotgun''', '''Sniper Rifle''', and '''Knife'''.
    5 KB (749 words) - 06:57, 6 March 2014
  • ...are not confined only to AssaultCube. Many come from the use in chats like the [[IRC|Internet Relay Channel]] or forums as well. ''See also the [[List of phrases]]''
    5 KB (829 words) - 14:12, 18 August 2015
  • ...memode comprises of different weapons, tactics and gameplay. There is also the ''cooperative editing''-mode ('''coop'''), which isn't meant for playing - ...using a variety of commands: [[mode]] (with the mode-number) or via one of the defined aliases (ctf, tosok, ..).
    2 KB (276 words) - 06:15, 6 March 2014
  • ...community event created by ''Archangel'' and ''[[User:Halo|Halo]]'' during the summer of 2008 ...idea that mappers would get more competitive to produce high quality maps. The ''1st Assaultcube Mapping Competition'' consisted of following competition
    4 KB (555 words) - 11:06, 14 October 2018
  • | maptitle = The Storage Depot The map '''ac_depot''' is an official [[map]] created by ''MitaMAN''.
    2 KB (268 words) - 15:54, 22 May 2011
  • The map '''ac_desert3''' is an official [[map]] created by ''Nieb''. ...desert style map, ac_desert3 is the first flag-based official desert map. The map seems to have many walkways shadowing a sandy ground.
    730 bytes (92 words) - 19:34, 3 March 2014
  • The map '''ac_mines''' is an official [[map]] created by ''makkE''. ...entries, hiding spots and cross cuts, allows very intensive [[Capture the Flag]]-games.
    1 KB (194 words) - 23:30, 7 July 2010
  • ...of the artist. ''makkE'' announced on the news blog on July 14, 2008, that the map will be a feature of AssaultCube 1.0. The theme of ''ac_shine'' is a desert map with a little bit of egyptian feel to
    2 KB (252 words) - 10:28, 9 October 2018
  • ...d on their news blog on April 11, 2008, that the map would be a feature of the upcoming release (AssaultCube 1.0). ...ing it for some time - but the CLA had a leak, and the RVSF have assaulted the place.
    2 KB (250 words) - 10:33, 9 October 2018
  • #REDIRECT [[Capture the Flag]]
    30 bytes (4 words) - 11:36, 25 February 2011
  • ...eviated '''KTF''') is a flag mode without teams. In KTF, there is only one flag. ...t as long as possible. For 15 seconds carrying the flag, a player gets one flag score.
    1 KB (189 words) - 23:39, 7 July 2010
  • ...in the number of flags scored and the number of kills, then the team with the least amount of deaths wins. ...the flag to prevent players on the opposing team from easily stealing the flag.
    3 KB (469 words) - 19:03, 28 February 2011
  • ...goal of capturing the opposite team's flag as many times as possible until the match time limit runs out. ...f flags is usually the winner. As always, the team with the most points at the time limit wins.
    4 KB (756 words) - 01:03, 22 May 2011
  • ...Flag''' (TKTF) is a flag mode for team matches. In TKTF, there is only one flag. ...t as long as possible. For 15 seconds carrying the flag, a player gets one flag score.
    2 KB (314 words) - 10:24, 31 July 2010
  • ...reaks) in the AssaultCube community. It's under hosting and development of the [[clan]] ''[[Tear you Down!]]''. ===The first ladder===
    13 KB (2,027 words) - 11:04, 30 September 2012

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