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  • ...t the HI-SKILL would support both releases. Later he published alternative 1.0.x server lists<ref>[http://forum.cubers.net/thread-658.html "1.0 alternative ...11</ref>. As reason ''Drakas'' had been stated, that the supporters of the 1.0.x side "mostly believe either that 1.1 is a new game and has lost its competi
    8 KB (1,300 words) - 16:54, 23 April 2012
  • Prior to version 1.0, blacklisting was not a built-in feature. Although [[master]]s could ban for 20 minutes, some people made a habit of Initially, some people were against having blacklisting as an official feature. Their reasoning was that it wouldn't be completely effective due to dynami
    3 KB (407 words) - 21:32, 5 September 2017
  • [[Category:Feature since 1.0.x]]
    573 bytes (67 words) - 19:39, 3 March 2014
  • ...the [[1st AssaultCube Mapping Competition]] and with that it has become a feature of AssaultCube 1.0. ...which features three ways into each base what allows a very fast gameplay. Since editing in CVS, with help from ''[[User:RandumKiwi|RandumKiwi]]'', the buil
    1 KB (218 words) - 23:29, 7 July 2010
  • [[Category:Feature since 1.0.x]]
    569 bytes (69 words) - 19:39, 3 March 2014
  • [[Category:Feature since 1.0.x]]
    1 KB (177 words) - 07:00, 6 July 2010
  • ...akkE'' announced on the news blog on July 14, 2008, that the map will be a feature of AssaultCube 1.0. The maps name was changed to sound more ''professional' [[Category:Feature since 1.0.x]]
    1 KB (218 words) - 23:46, 7 July 2010
  • [[Category:Feature since 1.0.x]]
    730 bytes (92 words) - 19:34, 3 March 2014
  • [[Category:Feature since 1.0.x]]
    1 KB (187 words) - 10:26, 9 October 2018
  • [[Category:Feature since 1.0.x]]
    568 bytes (63 words) - 19:40, 3 March 2014
  • ...akkE'' announced on the news blog on July 14, 2008, that the map will be a feature of AssaultCube 1.0. [[Category:Feature since 1.0.x]]
    2 KB (252 words) - 10:28, 9 October 2018
  • [[Category:Feature since 1.0.x]]
    873 bytes (110 words) - 19:40, 3 March 2014
  • ...rs announced on their news blog on April 11, 2008, that the map would be a feature of the upcoming release (AssaultCube 1.0). [[Category:Feature since 1.0.x]]
    2 KB (250 words) - 10:33, 9 October 2018
  • [[Category:Feature since 1.0.x]]
    1 KB (189 words) - 23:39, 7 July 2010
  • ...rounds in this gamemode, and players respawn five seconds after they die. Since scored flags are (obviously) the major objective for this [[Gamemodes|gamem ...ayers should avoid picking up their flag until the enemies are eliminated, since players can only score once a flag has been dropped.
    4 KB (756 words) - 01:03, 22 May 2011
  • [[Category:Feature since 1.0.x]]
    2 KB (314 words) - 10:24, 31 July 2010
  • Since the wizard is not to be used anyway, the documentation below is outdated (a [[Category:Feature since 1.0.x]]
    7 KB (1,095 words) - 15:06, 25 February 2012
  • [[Category:Feature since 1.0.x]]
    3 KB (487 words) - 07:38, 23 March 2011
  • [[Category:Feature since 1.0.x]]
    3 KB (532 words) - 13:45, 22 September 2014