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  • [[image:Scoreboard 1.0 admin.jpg|right|thumb|The scoreboard shows the client number of each player]] ...server will assign the client the lowest available client number when the client connects, starting with 0.
    742 bytes (114 words) - 13:42, 20 June 2010

Page text matches

  • ...announced that '''Hosta''' had connected to a ladder server using a cheat client, an event that shocked the whole community, but none moreso than the clan m
    29 KB (4,538 words) - 17:29, 7 July 2021
  • ...n IRC client; below is see a list of popular ones. After installing an IRC client, the easiest way to access the AssaultCube channel is by opening this link: AssaultCube provides a webpage with an embedded JavaScript IRC client. Try it [http://assault.cubers.net/irc.html here]
    4 KB (634 words) - 06:02, 2 December 2011
  • * '''CN''' - The [[client number|Client Number]] * '''[[Ping and PJ|Ping]]''' - The time it takes data to travel from a client to the server and back
    5 KB (829 words) - 14:12, 18 August 2015
  • ...s irc.gamesurge.net #DedicatedEliteSoldiers]. Thanks to ''Freddo'', an IRC client has been added to the clan site, which links straight to the IRC channel. B ....gamesurge.net/DedicatedEliteSoldiers IRC] or [http://irc.des-clan.net IRC Client]
    5 KB (813 words) - 05:16, 13 August 2012
  • ...clan-ac IRC] or [http://ladder.thebillybobs-rocking-on.net/bob-irc Web IRC Client] ...clan-ac IRC] or [http://ladder.thebillybobs-rocking-on.net/bob-irc Web IRC Client]
    5 KB (669 words) - 22:45, 15 January 2015
  • ...s.net/docs/server.html Doc:Server] (local version definitely matches local client!)
    1 KB (154 words) - 17:45, 10 June 2011
  • ...currently being played for the local client. Since AC version 1.0.0.4 the client is required to have the exact same map as the server to play in non-coop mo
    2 KB (306 words) - 21:07, 15 June 2011
  • * '''CN''' - The [[client number|Client Number]] - Broj ulaza na koji je priključen igrač
    7 KB (1,268 words) - 19:39, 11 October 2010
  • * The server needs the map file like the client does (but only the cgz-file). The server will skip lines in maprotation, if -c 12 // max client number, 1..20, default 6
    36 KB (5,976 words) - 14:37, 9 October 2014
  • * /kick cn - Kicks a player from a server, where cn is the player's [[client number]]. * /giveadmin cn - Passes the admin role to the player with the corresponding client number.
    3 KB (533 words) - 19:19, 13 August 2012
  • ...layers with the same nickname, their names will appear as <code>unarmed ([[client number|cn]])</code>.
    916 bytes (146 words) - 21:13, 12 November 2011
  • ...the [[console]] and type in <code>/ban</code>, following by the player's [[client number]] and a reason (in quotes).
    1 KB (176 words) - 08:08, 17 May 2011
  • ...disconnect the specified client from the server, but does not prevent the client from reconnecting. This command is often used as a warning by [[admin]]s (o ...he [[console]] and type in <code>/kick</code>, following by the player's [[client number]] and a reason (in quotes).
    1,015 bytes (151 words) - 07:42, 23 March 2011
  • * /kick x - Kicks a player from a server. Replace x with that players [[client number]]. ...- Bans a player from a server for 20 minutes. Replace x with that players client number.
    4 KB (595 words) - 13:39, 20 June 2010
  • ...If the player types a password that is not recognised by the server, their client is kicked. Typos and the possibility of 'saying' the password to the HUD (b
    2 KB (380 words) - 00:51, 4 July 2010
  • [[image:Scoreboard 1.0 admin.jpg|right|thumb|The scoreboard shows the client number of each player]] ...server will assign the client the lowest available client number when the client connects, starting with 0.
    742 bytes (114 words) - 13:42, 20 June 2010
  • ...ster Server's content. The new server is probably accessible from your own client with the menu option "Join a LAN server". If so, then this shows that the b ...l the router which ports have to be open and to which ports on which local client computer it has reroute the incoming data (of course this depends to the ou
    6 KB (1,036 words) - 20:57, 19 August 2012
  • ...MOTD''') is a information text which is displayed short after connecting a client to a server. It is featured since AssaultCube 0.93. MOTDs are usually be us
    2 KB (378 words) - 11:50, 29 September 2010
  • [[Category:Client]]
    952 bytes (140 words) - 00:20, 5 July 2010
  • • Il vous faut tout d'abord un client SSH pour accéder à votre VPS. Téléchargez le logiciel PuTTY :
    5 KB (746 words) - 23:16, 25 July 2015

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