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  • ...in the number of flags scored and the number of kills, then the team with the least amount of deaths wins. ...the flag to prevent players on the opposing team from easily stealing the flag.
    3 KB (469 words) - 19:03, 28 February 2011

Page text matches

  • ...and oldest [[clan|clans]] in AssaultCube, furthermore a top contributor to the community. ...unding members - ''DogDancing'' and ''RandiumIdiot'' - were selected to be the formal and equal clan leaders.
    24 KB (3,746 words) - 06:44, 23 September 2014
  • Being new to AssaultCube, you will need to get familiar with some of the basics. Of course, learning the usage of T will lead us to the first basic steps - changing your nickname. By default, your alias / nickna
    3 KB (536 words) - 09:42, 24 February 2017
  • ...ithout head shot and is the slowest to inflict 100 damage), we can come to the following additional conclusions: ...the fewest attacks/bullets/shells to kill a normal, unarmored opponent are the '''Shotgun''', '''Sniper Rifle''', and '''Knife'''.
    5 KB (749 words) - 06:57, 6 March 2014
  • ...are not confined only to AssaultCube. Many come from the use in chats like the [[IRC|Internet Relay Channel]] or forums as well. ''See also the [[List of phrases]]''
    5 KB (829 words) - 14:12, 18 August 2015
  • ...memode comprises of different weapons, tactics and gameplay. There is also the ''cooperative editing''-mode ('''coop'''), which isn't meant for playing - ...using a variety of commands: [[mode]] (with the mode-number) or via one of the defined aliases (ctf, tosok, ..).
    2 KB (276 words) - 06:15, 6 March 2014
  • ...community event created by ''Archangel'' and ''[[User:Halo|Halo]]'' during the summer of 2008 ...idea that mappers would get more competitive to produce high quality maps. The ''1st Assaultcube Mapping Competition'' consisted of following competition
    4 KB (555 words) - 11:06, 14 October 2018
  • | maptitle = The Storage Depot The map '''ac_depot''' is an official [[map]] created by ''MitaMAN''.
    2 KB (268 words) - 15:54, 22 May 2011
  • The map '''ac_mines''' is an official [[map]] created by ''makkE''. ...entries, hiding spots and cross cuts, allows very intensive [[Capture the Flag]]-games.
    1 KB (194 words) - 23:30, 7 July 2010
  • ...of the artist. ''makkE'' announced on the news blog on July 14, 2008, that the map will be a feature of AssaultCube 1.0. The theme of ''ac_shine'' is a desert map with a little bit of egyptian feel to
    2 KB (252 words) - 10:28, 9 October 2018
  • ...d on their news blog on April 11, 2008, that the map would be a feature of the upcoming release (AssaultCube 1.0). ...ing it for some time - but the CLA had a leak, and the RVSF have assaulted the place.
    2 KB (250 words) - 10:33, 9 October 2018
  • #REDIRECT [[Capture the Flag]]
    30 bytes (4 words) - 11:36, 25 February 2011
  • ...in the number of flags scored and the number of kills, then the team with the least amount of deaths wins. ...the flag to prevent players on the opposing team from easily stealing the flag.
    3 KB (469 words) - 19:03, 28 February 2011
  • ...goal of capturing the opposite team's flag as many times as possible until the match time limit runs out. ...f flags is usually the winner. As always, the team with the most points at the time limit wins.
    4 KB (756 words) - 01:03, 22 May 2011
  • ...are not confined only to AssaultCube. Many come from the use in chats like the [[IRC|Internet Relay Channel]] or forums as well. ''See also the [[List of phrases]]''
    7 KB (1,268 words) - 19:39, 11 October 2010
  • ...for respect, honour and many gibs. Our speciality is CTF, but as a clan of the legendary, other modes are just as easy to approach.}} ... in december 2011 the legendary gathered again with a new line up and |#LC*| started pwning again
    3 KB (367 words) - 11:51, 23 March 2013
  • ...tournament the qualifying rounds were dropped and the event finished with the elimination rounds. ...was reckoned with a maximum of 32 slots for teams that want to compete. In the case that a slot wouldn't filled, that slots would get a ''filler team'', w
    9 KB (1,389 words) - 02:14, 19 February 2012
  • ...yers have given up in participating. There is still some action, mainly in the [http://www.esl.eu/eu/assaultcube/dm/ladder/ Deathmatch Ladder]. ...8280/?singleposting=4098055&postcount=1 TheRoque: "OK, 3on3 CTF is clearly the choice!"], ESL forum on October 8, 2008</ref>
    7 KB (1,241 words) - 21:05, 15 June 2011
  • ...get played at a server. As the other configuration files it is located in the <code>assaultcube/config</code> folder and consist of a default rotation ba The map rotation file uses one line per map/mode combination. One line looks li
    3 KB (419 words) - 15:51, 8 September 2010
  • * '''BTW''' - "By The Way" - "A proposito" * '''CTF''' - [[Capture the Flag]]
    6 KB (1,039 words) - 23:48, 7 July 2010
  • ...zavisnosti od pojedinačnih [[Gamemodes|igara]], međutim u [[Capture the Flag|igrama sa zastavom]] i u [[Deathmatch|borbi do smrti]] obično se može kor
    4 KB (609 words) - 14:56, 15 October 2010

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