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- [[image:Scoreboard 1.0 admin.jpg|right|thumb|The scoreboard shows the client number of each player]] ...server will assign the client the lowest available client number when the client connects, starting with 0.742 bytes (114 words) - 13:42, 20 June 2010
Page text matches
- ...announced that '''Hosta''' had connected to a ladder server using a cheat client, an event that shocked the whole community, but none moreso than the clan m29 KB (4,538 words) - 17:29, 7 July 2021
- ...n IRC client; below is see a list of popular ones. After installing an IRC client, the easiest way to access the AssaultCube channel is by opening this link: AssaultCube provides a webpage with an embedded JavaScript IRC client. Try it [http://assault.cubers.net/irc.html here]4 KB (634 words) - 06:02, 2 December 2011
- * '''CN''' - The [[client number|Client Number]] * '''[[Ping and PJ|Ping]]''' - The time it takes data to travel from a client to the server and back5 KB (829 words) - 14:12, 18 August 2015
- ...s irc.gamesurge.net #DedicatedEliteSoldiers]. Thanks to ''Freddo'', an IRC client has been added to the clan site, which links straight to the IRC channel. B ....gamesurge.net/DedicatedEliteSoldiers IRC] or [http://irc.des-clan.net IRC Client]5 KB (813 words) - 05:16, 13 August 2012
- ...clan-ac IRC] or [http://ladder.thebillybobs-rocking-on.net/bob-irc Web IRC Client] ...clan-ac IRC] or [http://ladder.thebillybobs-rocking-on.net/bob-irc Web IRC Client]5 KB (669 words) - 22:45, 15 January 2015
- ...s.net/docs/server.html Doc:Server] (local version definitely matches local client!)1 KB (154 words) - 17:45, 10 June 2011
- ...currently being played for the local client. Since AC version 1.0.0.4 the client is required to have the exact same map as the server to play in non-coop mo2 KB (306 words) - 21:07, 15 June 2011
- * '''CN''' - The [[client number|Client Number]] - Broj ulaza na koji je priključen igrač7 KB (1,268 words) - 19:39, 11 October 2010
- * The server needs the map file like the client does (but only the cgz-file). The server will skip lines in maprotation, if -c 12 // max client number, 1..20, default 636 KB (5,976 words) - 14:37, 9 October 2014
- * /kick cn - Kicks a player from a server, where cn is the player's [[client number]]. * /giveadmin cn - Passes the admin role to the player with the corresponding client number.3 KB (533 words) - 19:19, 13 August 2012
- ...layers with the same nickname, their names will appear as <code>unarmed ([[client number|cn]])</code>.916 bytes (146 words) - 21:13, 12 November 2011
- ...the [[console]] and type in <code>/ban</code>, following by the player's [[client number]] and a reason (in quotes).1 KB (176 words) - 08:08, 17 May 2011
- ...disconnect the specified client from the server, but does not prevent the client from reconnecting. This command is often used as a warning by [[admin]]s (o ...he [[console]] and type in <code>/kick</code>, following by the player's [[client number]] and a reason (in quotes).1,015 bytes (151 words) - 07:42, 23 March 2011
- * /kick x - Kicks a player from a server. Replace x with that players [[client number]]. ...- Bans a player from a server for 20 minutes. Replace x with that players client number.4 KB (595 words) - 13:39, 20 June 2010
- ...If the player types a password that is not recognised by the server, their client is kicked. Typos and the possibility of 'saying' the password to the HUD (b2 KB (380 words) - 00:51, 4 July 2010
- [[image:Scoreboard 1.0 admin.jpg|right|thumb|The scoreboard shows the client number of each player]] ...server will assign the client the lowest available client number when the client connects, starting with 0.742 bytes (114 words) - 13:42, 20 June 2010
- ...ster Server's content. The new server is probably accessible from your own client with the menu option "Join a LAN server". If so, then this shows that the b ...l the router which ports have to be open and to which ports on which local client computer it has reroute the incoming data (of course this depends to the ou6 KB (1,036 words) - 20:57, 19 August 2012
- ...MOTD''') is a information text which is displayed short after connecting a client to a server. It is featured since AssaultCube 0.93. MOTDs are usually be us2 KB (378 words) - 11:50, 29 September 2010
- [[Category:Client]]952 bytes (140 words) - 00:20, 5 July 2010
- • Il vous faut tout d'abord un client SSH pour accéder à votre VPS. Téléchargez le logiciel PuTTY :5 KB (746 words) - 23:16, 25 July 2015