Map rotation

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A map rotation is a configuration file (maprot.cfg) that decides which map that will get played at a server. As the other configuration files it is located in the assaultcube/config folder and consist of a default rotation based on official maps.

Contents

Making a map rotation

The map rotation file uses one line per map/mode combination. One line looks like:

map : mode : time : vote : minplayer : maxplayer : skiplines

The server uses one line at a time, starting at the top. After the last line, the first line will be used again. A line will be skipped, if minplayer/maxplayer requirements are not met. Minplayer and maxplayer numbers are only checked when a new game is picked from the map rotation. If the player number changes during gameplay, no action will be taken.

Parameters

map - The map filename without any extension.

  • Do only use standard maps and maps from your packages/maps/servermaps folder;
  • For the flag modes (Capture the Flag, Team Keep the Flag and Keep the Flag), be sure, that the map contains flag bases!


mode - gamemode number

  • 0 Team Deathmatch
  • 2 Deathmatch
  • 3 Survivor
  • 4 Team Survivor
  • 5 Capture the Flag
  • 6 Pistol Frenzy
  • 9 Last Swiss Standing
  • 10 One Shot One Kill
  • 11 Team One Shot One Kill
  • 13 Hunt the Flag
  • 14 Team Keep the Flag
  • 15 Keep the Flag


time - game time in minutes

  • 15 minutes for a flag mode
  • 10 minutes for all other modes


vote - 0 or 1

  • 1 allow players to vote for other maps
  • 0 only admin can change the map


minplayer - minimum number of players to start the game (optional)

  • If set, the server will skip the map, if fewer than required players are connected.


maxplayer - maximum number of players to start the game (optional)

  • If set, the server will skip the map, if more than allowed players are connected.


skiplines - lines to skip in maprot.cfg, after this map got actually played (optional).

  • This can be used to select one of several lines, instead of playing all lines.

A useful maprotation editor can be found here.


Examples

// dm, 8 minutes, 0..3 players
ac_scaffold : 2 : 8 : 1 : 0 : 3

// ctf, 12 minutes, any player number
ac_power    : 5 : 12 : 1

// ac_desert, 10 minutes, either dm, 0..4 players or tosok, 5.. players
ac_desert   : 2 : 10 : 1 : 0 : 4 : 1   // skip 1 line, if played
ac_desert   : 1 : 10 : 1 : 5 : 0 : 0

See file config/maprot.cfg for more example lines.

See also

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