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		<id>https://wiki.cubers.net/a/h/Client_number?feed=atom</id>
		<title>Client number - Revision history</title>
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		<updated>2026-04-19T18:17:45Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.cubers.net/index.php?title=Client_number&amp;diff=374&amp;oldid=prev</id>
		<title>Flowtron: import from previous wiki</title>
		<link rel="alternate" type="text/html" href="https://wiki.cubers.net/index.php?title=Client_number&amp;diff=374&amp;oldid=prev"/>
				<updated>2010-06-20T13:42:06Z</updated>
		
		<summary type="html">&lt;p&gt;import from previous wiki&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[image:Scoreboard 1.0 admin.jpg|right|thumb|The scoreboard shows the client number of each player]]&lt;br /&gt;
The '''client number''' ('''cn''') of a player is assigned when joining the server. The server will assign the client the lowest available client number when the client connects, starting with 0.&lt;br /&gt;
&lt;br /&gt;
For example, if there are two players on a server with the client numbers 0 and 1, and client 0 disconnects, the next player to join the server will be assigned 0 instead of 2. You can find the client number at the scoreboard under the column labeled ''cn''. You can use this client number instead of the player's full [[name]] when using the [[kick]], [[ban]], [[whois]] or [[forceteam]] command.&lt;br /&gt;
&lt;br /&gt;
[[Category:English]]&lt;br /&gt;
[[Category:AssaultCube]]&lt;/div&gt;</summary>
		<author><name>Flowtron</name></author>	</entry>

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