1st AssaultCube Mapping Competition

The 1st Assaultcube Mapping Competition was an community event created by Archangel and Halo during the summer of 2008

History
This event started May 28, 2008, when it was first announced at the AC forum. It was based on the idea that mappers would get more competitive to produce high quality maps. The 1st Assaultcube Mapping Competition consisted of following competition rules:


 * Must be a desert themed map
 * Must be compatible with Capture the Flag
 * Must have team and free for all spawn points, pickups, and flag entities
 * Must have not been released to the public previously
 * Judges may not enter a map themselves.

The first entry of the contest was on June 5, 2008, by Undead; he promoted his map ac_dune as a medium sized map using a custom skybox. On June 6, 2008, the next contest entry was presented by R4zor. His map, ac_sunset, underwent a few changes until June, 17th, when the third entry followed: Cleaner's ac_egypt. This map included custom mapmodels, textures, and a soundtrack in the final version.

After June, 21st the addition of entries has been closed and the four judges MeatROme, Halo, RandumKiwi and Archangel have started to rate the maps. Following categories have to be put into consideration: the layout, the use of textures, the use of lights, the level of details and how good the given theme has been catched. Each category has to be rated with 1 to 10 points. After that the average value has been calculated. The final score of a map is then the addition of the average values given by all judges for the that map.

On July 5, 2008, the final scores have been presented. With that, ac_sunset has become the winning map. As a price it has become also one of the featuring maps of the upcoming AssaultCube 1.0 release package.

ac_sunset
The total points given by all judges is 17.4.

ac_dune
The total points given by all judges is 14.2.

ac_egypt
The total points given by all judges is 13.6.